
Propagation controls for growing hair on hair.Scatter control over materials and shaders.Blend multiple UV sets for advanced texturing.Procedural feathers with control over shape and rotation.Variety of import, export, and interop options.Works within Maya shape and nodes framework.Frizz, curl, clump, and braid hair procedurally.Quickly define flow of fur on a surface with arrows.Multiple dynamics options for all types of simulation.


Strand groups for non-destructive filtering.Friendly operator stack workflow for building hair.Ornatrix fits Maya like a glove! Features Ephere's complete hair, fur, and feather solution is now on Maya! Ornatrix for Maya has a non-destructive hair pipeline, artist-friendly grooming tools and a rich multi-purpose toolset.
